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Resume

Experience

2019 - Present

Senior Software Engineer

Electronic Arts

Redwood City, CA

  • Position was originally held at Glu Mobile which was acquired by EA in 2021

  • Lead and only engineer on Football Prototype

  • Built out gameplay prototypes under tight deadlines to test with a group of people

  • Full Stack Software Engineer on Tap Sports Baseball.

  • Wrote endpoints on the back end to send to client and wrote the UI/Front end code in Unity

  • Wrote gameplay code

  • Worked on a new Tap Sports Next project that completely overhauled the server/client system

  • Built systems that ended up helping improve the current TSB game, leading it to be more server authoritative

  • Worked on Deer Hunter World and WWE Universe

2017 - 2019

Software Engineer

GSN Games

Boston, MA

  • Helped the World Winner team develop new features

  • Lead developer for releasing the App on Android

  • Became a full stack engineer, finishing tasks that required both back end work and client side Unity work

  • Created unit tests and adjusted automation for new code

  • Self taught Perl for help in web development

2013 - 2017

Lead Software Engineer

Story Arc Media

Boston, MA

  • Lead Developer for the Poptropica English team, moving to web and mobile

  • Lead Island developer for the Poptropica team

  • Agile training and SCRUM methodology

  • Unity development of Poptropica Worlds and the framework for the game

  • Built game on iOS, Android and WebGL

2012 - 2013

Flash Developer

Safelight Security

Boston, MA

  • Designed and programmed interactions for courses

  • Coded new UI for the course player

  • Adjust player to be skinned and localized

  • Implemented various code to work with Moodle

Education

2007 - 2012

Rochester Institute of Technology

Bachelor of Science

Game Design & Development

Rochester, NY

I was part of a new Computer Science program that helped focus the students on the development of video games. Was given an excellent background in object-oriented programming and focused on the physics and math required for 2D and 3D games. Worked with many languages and development software in various team sizes.

Languages

C#

Java

C++

Javascript

Swift/iOS

Perl

NodeJS

ReactJS

Skills

Unity

Jira/Confluence

SVN/Git/Perforce

Trello

IntelliJ/Rider

Visual Studio/Visual Code

XCode

Haxe

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